TinyBright
Published Product — Ages 2 to 5

TinyBright

A calm, colorful first learning game. Four worlds, nineteen games, and a friendly voice that reads every prompt out loud — so a child who can’t read yet can play on their own.

What It Is

One idea per game, taught one clear way.

🎨

Colors

Naming, sorting, catching and mixing. Four games that build from recognising a color to making a new one.

🔢

Numbers

Counting one to ten, number order, and counting real objects by touching them one at a time.

✍

Letters

Seven games: finding capitals and lowercase, ABC order, matching big to small, and tracing in school stroke order.

🔷

Shapes

Naming, sorting, shadow matching, and building whole pictures out of simple shapes.

🔈

Every Prompt Spoken

A recorded voice reads every instruction, counts along and celebrates. No reading required, so a pre-reader plays unaided.

⭐

Stars, Pets and Dress-Up

Levels earn stars, stars open gift boxes: twelve pets and 138 collectibles. Earned by playing — never bought.

A Minute of TinyBright

Tracing, counting, colors, shapes, pets and stars — the whole game in sixty seconds.

A Look Inside

Big targets, high contrast, and one thing to do per screen.

TinyBright home screen with the four worlds

Four worlds on one screen. A child picks by color and picture, not by reading.

Letter tracing following school stroke order

Tracing follows the stroke order taught in school — one stroke per touch, uppercase and lowercase.

Building a picture out of shapes

Shape Builder: drag simple shapes into a picture, which teaches the shape and the composition at once.

Pets and collectibles

My Stuff: the pet you have earned, and the hats, shoes and trails to dress it in.

How It Works

Built for the way a two-year-old actually uses a tablet.

1

Pick a World

No menus to read. Four big colored orbs; tap one and the voice names it.

2

Play a Round

Every game has its own mechanic — tap, drag, catch, trace, count along, peek-a-boo — so the whole app never feels like one game repeated.

3

Grow With It

Levels add choices and difficulty gradually, with Endless and Sprint modes once a child is ready for them.

Built to the Kids’ Category Rules

Children’s app stores set a higher bar, and the architecture was chosen to clear it rather than to work around it.

No ads, ever. No ad SDKs, no interstitials, nothing for a child to tap by accident.

No third-party analytics. Nothing a child does leaves the device. There is no server storing play data and no account to create.

Nothing a child can buy. The one optional purchase sits behind a parent gate that asks an addition question.

Works offline. The installed apps need no connection at all.

Where You Can Get It

Free in any browser, and a one-time purchase on the app stores.

Play free in a browser

The complete web version, no install and no sign-in.

Play Now

Amazon Appstore

Fire tablets — complete game, $4.99

View Listing

Microsoft Store

Windows 10 & 11 — complete game, 7-day free trial

View Listing

Coming soon: Google Play and App Store.

More at tiny-bright.com

How It Was Built

One codebase, five places to run it.

TinyBright is a hand-written HTML5 canvas game — no game engine — so the whole thing stays small enough to load instantly and run smoothly on an entry-level Fire tablet. The same code ships as a web app on Cloudflare, an Android and Fire OS app through Capacitor, and a Windows desktop app through Electron.

The logical canvas is not a fixed size: it follows each device’s aspect ratio, from a 540-high phone in a child’s hands to a squarish desktop window. A headless test suite boots the real game at sixteen shipping devices — iPhone SE through iPad Pro, four Fire tablets, Pixel, Galaxy, Fold and desktop — walks every menu screen and all nineteen games, and fails the build if a single label lands off the edge.

Audio is the part a toddler notices most. Every spoken prompt, sound effect and music bed is loudness-matched so the voice always sits clearly on top, the music ducks underneath while a prompt plays, and parents get separate sliders for voice, effects and music.

HTML5 Canvas Capacitor Electron Cloudflare Workers Android / Fire OS Windows In-App Purchase

Need Software Built and Shipped?

TinyBright went from an idea to a published product on multiple app stores — design, code, audio, store listings and compliance. We can do the same for your project.

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